Pikselipiirroskuva maapallosta. eEemeli-logo. World at play - Games and Gamification as Keys to a Sustainable Future.

Previous Winners


The competition’s victory was jointly awarded to two solutions:

Learning Life – Mystery 24/7 – Kajaani, Laurea, and Häme Universities of Applied Sciences.
MarISOT – FIT research group at Turku University of Applied Sciences.

Honorable mention & audience favourite:

Mathness – Win or Learn Ltd.


Product category: Digital solutions supporting well-being and inclusion: Positive Learning, See the Good!

Education Finland Award: Best education export solution from Finland: Kide Science Oy: Kide Science

Product category: Audience favourite: Opopiste Oy: Opopassi


Product category: Distance and hybrid models in teaching: eMathStudio, Four Ferries

Learning Ecosystem: Crazy Town – Powered by Skillhive

Remarkable Learning Act: LUMA-etäkoulu, CGI


Economy and youth TAT: Duunikoutsi


DragonBox Finland Oy: Dragonbox Koulu 1


Tawasta Oy: Futural Skills


Team Action Zone Oy ActionTrack


Qridi Ltd. Qridi


Promentor Solutions Ltd. Moomin Language School

Press release


Ovelin Ltd. GuitarBots

Best of the Best Punomo Networks Oy Punomo.fi / Tee Itse

2013 Eedu Ltd Math Elements

Best of The Best Opetus.tv Opetus.tv

2012 Intunex Ltd xTune

Apps4Learning Learning Environments research group – Aalto University TeamUp!

Best of The Best Senja Teaches You Swedish Senja Teaches you Swedish

University of Helsinki Massive Open Online Course

2011 Voctrainer Ltd WordDive

Press release

2010 Rockway Ltd Rockway

2009 TeamingStream Ltd NoviCraft

2008 Niko Hakkarainen Tmi KayakPaddling.net

2007 Jyväskylän ammattiopisto and Jussi Rautalampi Ltd eTaitava

2006 WSOY Oppimateriaalit and City of Espoo Opit-palvelu

2005 Promentor Solutions Ltd Promentor Protocall Engineering

2004 Tieturi Online Ltd Tietoturva eLearning

2003 AAC Global Ltd Meeting the Visitors Online

2002 Netlearner Oy: Eurobusiness English